Group Chats
Chat with several companions at once — build a group, set a shared premise, give each character their own goal, and let them play off each other.
Group chats let you talk with several companions in one conversation — and it's more than a shared room. You can set a shared scene and give each character their own agenda, then watch them play off you and each other.
Creating a group#
Start a group from the profile panel's group option, which opens the 3-step creation wizard.
Step 1 — Pick your cast#
Choose the companions in the group. A group holds up to 6 characters total. The first character is the host of the group.
Step 2 — Set the scene and the stakes#
This is where group chats get interesting. Two optional fields shape the whole dynamic:
- Group premise — the shared scene everyone is in (e.g. "Two rival roommates and their mutual crush share an apartment for the summer."). It sets the situation all the characters are playing within. Write your own or hit Generate to have AI write one (and Reroll for another).
- Character goals — a private objective for each character: what does she want in this group? Goals make characters pursue their own agendas instead of just reacting, which is what creates real tension and drama. Fill each in yourself, or tap AI to autofill a goal that fits the cast and premise.
Both are optional — but together they turn a group chat into a directed scene with its own plot.
Step 3 — Name and start#
Name the group (you can rename it later with one tap) and start. If you're converting an existing one-on-one chat into a group, Start fresh is on by default — the group opens on a blank canvas where you send the first message. Uncheck it if you'd rather carry the existing conversation into the group.
How group chat runs#
- Model — group chats always run on the fixed Nova model. Because the model is fixed, the per-chat model setting is hidden in a group; the other chat settings still apply.
- Cost — each message in a group costs 5 XOT, and group auto-reply also costs 5 XOT. See XOT costs.
Managing a group#
Open the group settings to rename the group, adjust the cast, and revisit each character's goal. The composer, image requests, and message actions all work the same as a one-on-one chat.
The host, and removing characters#
The first character in a group is the host. From group settings you can remove any character you added, but the host can't be removed — she's the anchor of the conversation.
Going back to a one-on-one#
Adding a character converts that conversation into a group, and that's a one-way change for that thread. Even after you remove everyone except the host, the conversation stays a group — which means it keeps running on the Nova model and the 5 XOT/message group rate rather than your normal one-on-one settings. There's no "convert back to 1:1" button.